Initializing SAMP.. Storage: /storage/emulated/0/Android/data/ru.unisamp_mobile.game/files/ Loading settings.. Loading "samp" cd.. Loading handling.cfg... CGame: InitInMenu Installing patches.. Loading splash texture.. Initializing GUI.. GUI | Display size: 1480.000000, 720.000000 GUI | Scale factor: 0.770833, 0.666667 Font size: 20.000000 GUI | Loading font: arial_bold.ttf GUI | ImFont pointer = 0xC017E320 GUI | Loading font: gtaweap3.ttf GUI | ImFont pointer = 0x0 Tab initialized. Initalizing KeyBoard.. Size: 1480.000000, 396.000000. Pos: 0.000000, 324.000000 font size: 46.666668. Key's height: 79.199997 Initializng Chat Window.. Chat pos: 246.666656, 16.666668, size: 809.375000, 216.666672 Initializing Spawn Screen.. Spawn Screen pos: 508.750000, 633.333374, size: 462.500000, 66.666672 Loading afk_icon.. Deathmessage initialized. ServerList initialized. GUI | CreateDeviceObjects. GUI | Font atlas width: 512, height: 128, depth: 32 Loading vehicles.ide... GUI | Vertex buffer reallocated. Size: 5068 Loading peds.ide... Loading gta.dat... Loading script.img... Loading script.img... Loading weapon.dat... Loading mainV1.scm... Loading mainV1.scm... Loading mainV1.scm... CGame: InitInGame Installing patches (ingame).. Registering RPC's.. > netrpc | All RPC successfully Registered Registering ScriptRPC's.. > scriptrpc | All RPC successfully Registered Incoming packet: ID_AUTH_KEY RPC: InitGame RPC: RequestClass GUI | Vertex buffer reallocated. Size: 10092 Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Removing from vehicle.. Setting flag state.. Calling destructor.. Game exit